Daily Archives: March 14, 2017

A “Where the hell have you been” update…

Yeah, I know, I’ve been a very bad writer lately, but I want you to know, it’s not just you blog readers left isolated out in the proverbial cold. I’ve been just as horrid keeping folks in the loop on Twitter and Facebook, and if you think you’ve got it rough, the poor souls following me on Tumblr and Wattpad haven’t heard a peep from me in over a year. I would love to say things will change for the better for all parties soon, but I can’t quite make a promise because things here are still iffy. But with warmer weather coming, I hope my health will recover somewhat, and then I can devote more time to you lovely peoples whom I love, respect, and admire. (You’re looking very good, by the way.)

With butt smooching and apologies out of the way, I finally have the brain cells to sit down and whack out an update to let you know where I am and what I’ve been up to. First, I should explain that this winter has been pretty damned nasty to me, with several bugs tag teaming me like some kind of sadist Wrestlemania of flus and colds. I’d just start to get over one thing when I’d get something else, and so I spent a lot of time on my couch.

In theory, that should have meant another game review for y’all, only Let It Die has proved to be a lot longer than I would have expected from a free game. That’s not an issue with the difficulty, though. It’s the absolutely dreadful RNG for crafting item drops, leading to instances where I have spent whole weeks looking for one fucking item to upgrade a weapon ONE level, and then I got to look forward to hunting for that same rare item twice or even three times. I’ll talk more about this when I can finally do a proper review, but I’ll just let you know, I will not be kind to the grind of this game. Like, at all. Fucking hate it, actually. Continue reading

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